Ender's Game, by Orson Scott Card, is a fascinating book and an enjoyable guilty read for antiwar types with a passing interest in things military (I'm describing myself here). Nevertheless it's flawed and also kind of sick, and its cult in the military should be questioned. Here's a quick, dashed-off criticism for anyone who hasn't read the book.
(1) The book envisions a society shaped by years of war against a relentless enemy from space. The government is coldly totalitarian and kids are watched for special aptitudes and recruited at like, age 6. Family members are pitted against each other in competition for coveted slots in the military.
(2) The military training passages are well-imagined and I can see where they'd be useful in educating troops in a total-war mindset. But they're kind of gratuitous in terms of the plot, since Ender ultimately saves the world not through bonding with his buddies but with his solitary videogame-playing skills. More than one critic pointed out that the book, which came out in the early '80s, flattered the adolescent reader who was spending a lot of time hanging out in arcades.
(3) Card, the author, is a practicing Mormon and, just like our President, thinks in terms of Absolute Good and Absolute Evil, so a plot like this is not farfetched to him, but it's still an escapist fantasy, and to imagine we have enemies as implacable as the Buggers from outer space just plays into the neocon propaganda line.
(4) Gratuitous editorial: A strong, well-trained military is of course necessary when your country is threatened militarily. But otherwise, it's a dangerous thing to have because then you feel like you have to use it. Thus, you send it off periodically to keep it in trim conquering weaker countries (always in the service of humanitarian goals, of course).
(The above comments originally appeared on Jim's page, about a year ago, right after the Iraq invasion was launched and bombs were bursting in the air. I'm reprinting them here as a kind of tribute to a former co-worker who joined the Marines thinking he was going to be doing "communications" and is about to be shipped over to you-know-where.)
"an enjoyable guilty read for antiwar types with a passing interest in things military (I'm describing myself here)."
Interesting declaration there. I can appreciate the guilt of being against the war, but wanting to know every detail of the technicalities and logistics of the American armed forces (OK that's me, not him) Rather solipsistic of me, in a way, since when does the acquisition of that information imply my consent. (am I opening up a linguistic can of worms?)
Anyway, a toast, with a wish for his continued good health, to your friend who is being shipped out to you-know-where.
And a nod to Mr. Trotsky who said: "You may not be interested in war, but war is interested in you."
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Ender's Game, by Orson Scott Card, is a fascinating book and an enjoyable guilty read for antiwar types with a passing interest in things military (I'm describing myself here). Nevertheless it's flawed and also kind of sick, and its cult in the military should be questioned. Here's a quick, dashed-off criticism for anyone who hasn't read the book.
(1) The book envisions a society shaped by years of war against a relentless enemy from space. The government is coldly totalitarian and kids are watched for special aptitudes and recruited at like, age 6. Family members are pitted against each other in competition for coveted slots in the military.
(2) The military training passages are well-imagined and I can see where they'd be useful in educating troops in a total-war mindset. But they're kind of gratuitous in terms of the plot, since Ender ultimately saves the world not through bonding with his buddies but with his solitary videogame-playing skills. More than one critic pointed out that the book, which came out in the early '80s, flattered the adolescent reader who was spending a lot of time hanging out in arcades.
(3) Card, the author, is a practicing Mormon and, just like our President, thinks in terms of Absolute Good and Absolute Evil, so a plot like this is not farfetched to him, but it's still an escapist fantasy, and to imagine we have enemies as implacable as the Buggers from outer space just plays into the neocon propaganda line.
(4) Gratuitous editorial: A strong, well-trained military is of course necessary when your country is threatened militarily. But otherwise, it's a dangerous thing to have because then you feel like you have to use it. Thus, you send it off periodically to keep it in trim conquering weaker countries (always in the service of humanitarian goals, of course).
(The above comments originally appeared on Jim's page, about a year ago, right after the Iraq invasion was launched and bombs were bursting in the air. I'm reprinting them here as a kind of tribute to a former co-worker who joined the Marines thinking he was going to be doing "communications" and is about to be shipped over to you-know-where.)
- tom moody 3-18-2004 7:50 pm
"an enjoyable guilty read for antiwar types with a passing interest in things military (I'm describing myself here)."
Interesting declaration there. I can appreciate the guilt of being against the war, but wanting to know every detail of the technicalities and logistics of the American armed forces (OK that's me, not him) Rather solipsistic of me, in a way, since when does the acquisition of that information imply my consent. (am I opening up a linguistic can of worms?)
Anyway, a toast, with a wish for his continued good health, to your friend who is being shipped out to you-know-where.
And a nod to Mr. Trotsky who said: "You may not be interested in war, but war is interested in you."
- LM (guest) 3-18-2004 11:11 pm